![]() ![]() Improved rendering performance, especially for certain Intel GPUs (JoseJL).The selection cursor animation is now affected by turbo in the save menu and message log (Ribose). ![]() Fixed 59 Hz display settings being stepped down to 30 FPS mode (Ribose).Previously, this was caused by the location of the mouse cursor over the units, and was thus mitigated by the player changing the battle rotation or moving the mouse (JoseJL). Fixed an issue where the targeting would get stuck in battle when playing with keyboard or controller.Now it properly delays the auto-advance by the given milliseconds, and it does not double advance (Ribose). Implemented the “auto-advance delay” setting into the UI and corrected its behavior.Fixed a crash if the message log is empty when opened (JoseJL).Fixed an issue where the save menu would not function without the savefile game data folder (Ribose).Fixed an issue where the mod was allocating extra resources on every PNG load, eventually leading to a memory leak characterized by white textures and a non-functional save menu (JoseJL).
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